function Menu(){
    Sprite.apply(this);
    this.background = new Sprite();
    this.background.graphics.beginFill(blue);
    this.background.graphics.drawRect(0,0, MainContainerWidth, MainContainerHeight);
    this.background.graphics.endFill();
    
    if (!(this instanceof NextLevelMenu)){ 
      var bgBitmap = Game._game.bitmaps[Game.picturesPath+"base/menu.jpg"];
      this.background.addChild(bgBitmap);
      console.log(this);
    }
    
    
    this.addChild(this.background);
}
Menu.prototype = new Sprite();